That’s all I want — all I’ve ever wanted. But it is a lot to ask, trust me. The act of telling a story is more than an art or a craft. It’s a fine delicacy, one which can quickly designate a work to be either menial and boring or beautiful and exotic. Storytelling is not a cookie-cutter, one-size-fits-all means of entertainment.
With movies, television, music, the internet and video games at the forefront of media and pop culture, the way that people process their information is becoming much more rapid and even more diverse. Technology is adapting and advancing in ways that the average consumer is left overwhelmed with possibilities. And though the means to tell these stories is constantly evolving, there are common themes and conventions that hold true no matter what.
This blog was created to explore those conventions throughout the many different mediums of where a story can be told. Nowadays, the limits are only as defined as the medium you’re using, and whether you’re writing a song or a screenplay the storyteller has many different tools to employ to achieve the intended result.
In the future, I’ll be looking at many different means of storytelling, cross-examining them and pointing out the similarities, the differences and what value can found in these various mediums. So we might look at the cinematography and dialogue in the Coen Brothers’ “O Brother, Where Art Thou?” as a technique to immerse moviegoers into the dustbowl era of the United States. Or we might examine the progression of meter in Rilo Kiley’s “Does He Love You?” and how Jenny Lewis’ increasingly desperate and scratchy vocals add another layer to a story about two old friends giving each other the skinny on their own romantic endeavors.
I don’t know, these are just things I’ve randomly thought of. What we actually speak about, we’ll see in time.
Just know there will never be nothing to talk about.